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Aether Icevein (pitch 3) — Elemental Wizard Action

Aether Icevein

Printed text

Ice Fusion

Deal 3 arcane damage to any target. If this was fused and deals damage to a hero, they discard a card unless they pay .

Elemental Wizard Action

Alternate pitch values

Legality

  • Classic Constructed

    • Legal
  • Blitz

    • Legal
  • Living Legend

    • Legal
  • Commoner

    • Legal
  • Silver Age

    • Legal
  • Ultimate Pit Fight

    No flag published

Legality last confirmed against upstream on .

Buy on TCGplayer — SIY021, Standard

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Rules

  • ice fusion: Fusion is an optional additional-cost play-static ability. Fusion is written as “[SUPERTYPES] Fusion” which means “As an additional cost to play this, you may reveal (a/an) [SUPERTYPES] card(s) from your hand,” where SUPERTYPES is a list of one or more supertypes.[2.11] cr:8.3.17via the general rule

Printings

Every published printing of Aether Icevein (pitch 3)
NumberSetRarityEditionFoilingArtistOther face
SIY021Silver Age Chapter 1 - IyslanderSIYCommon—StandardRio Sabda—
UPR115 (Standard)UprisingUPRCommon—StandardRio Sabda—
UPR115 (Rainbow Foil)UprisingUPRCommon—Rainbow FoilRio Sabda—