Optfall

Rule · Chapter 8

cr:8.5.36

Transform Transform is a discrete effect. To transform an object into a permanent, put the object under the permanent.[3.0.14]

Cross-references

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Contents

  • cr:8.5.36aThe object(s) that are put under the permanent are considered to have transformed into the permanent. The permanent is considered to have transformed from the object(s).
  • cr:8.5.36bIf the specified object to transform into exists but is not a permanent, it first becomes permanent, and then the object is put under it.
  • cr:8.5.36cIf the specified permanent is a token keyword, create that token, then put the transformed objects under it.[8.6]
  • cr:8.5.36dIf the transform involves transforming two or more objects into a permanent, all of those objects must exist and be put under the permanent, otherwise the effect fails and no objects are transformed.

Source

Document
Flesh and Blood — Comprehensive Rules, version 2.14.0
Published
This section
cr:8.5.36version 2.14.0
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https://rules.fabtcg.com/pdf/en-fab-cr.pdf
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