Optfall

Rule · Chapter 1

cr:1.2.1

An object is an element of the game with properties[2] and located in a zone[3] or a player’s inventory.[4.1.6] Cards, attacks, macros, and layers are objects.

Cross-references

Contents

  • cr:1.2.1aThe owner of an object is the same as the card, macro, or layer that represents it, otherwise it has no owner.
  • cr:1.2.1bThe controller of an object is the same as the card, macro, or layer that represents it. An object does not have a controller if it is not in the arena or on the stack.

Source

Document
Flesh and Blood — Comprehensive Rules, version 2.14.0
Published
This section
cr:1.2.1version 2.14.0
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https://rules.fabtcg.com/pdf/en-fab-cr.pdf
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