Optfall

Rule · Chapter 1

cr:1.8.3

An optional effect is an effect that the player may choose to be generated. An optional effect typically contains the term “may.”

Contents

  • cr:1.8.3aWhen an optional effect would be generated, or would apply to objects or the game, the player instructed by the effect chooses whether or not to generate or apply the effect.
  • cr:1.8.3bIf any of the optional effects cannot be generated due to a rule or effect, cannot resolve successfully based on the current game state, or contain an asset-cost which cannot be paid,[1.14.2] the effect cannot be generated/applied and the player cannot choose to generate/apply the effect. If the optional effects are phrased with “may choose to” then the player may choose to generate the effects regardless of their outcome.

Source

Document
Flesh and Blood — Comprehensive Rules, version 2.14.0
Published
This section
cr:1.8.3version 2.14.0
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