Optfall

Section · Chapter 2

cr:2.11

Supertypes

Section headings carry no rule text of their own in the published document.

Contents

  • cr:2.11.1Supertypes are a collection of supertype keywords. The supertypes of a card determine whether a card can be included in a player’s card-pool.
  • cr:2.11.2An object can have zero or more supertypes.
  • cr:2.11.3The supertypes of a card are determined by its type box. Supertypes are printed before the card’s type (if any).
  • cr:2.11.4The supertypes of an activated-layer or triggered-layer are the same as the supertypes of its source.
  • cr:2.11.5An object can gain or lose supertypes from rules and/or effects.
  • cr:2.11.6Supertypes are non-functional keywords and do not add additional rules to an object. A supertype is either a class or a talent.

Source

Document
Flesh and Blood — Comprehensive Rules, version 2.14.0
Published
This section
cr:2.11version 2.14.0
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https://rules.fabtcg.com/pdf/en-fab-cr.pdf
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