Optfall

Section · Chapter 5

cr:5.4

Static Abilities

Section headings carry no rule text of their own in the published document.

Contents

  • cr:5.4.1A static ability is an ability that generates effects without resolving a layer on the stack. Static abilities are written as statements.
  • cr:5.4.2Static abilities that are functional generate static continuous effects.[6.2.3]
  • cr:5.4.3A meta-static ability is a static ability that generates effects that apply to the rules outside of the game.
  • cr:5.4.4A play-static ability is a static ability that generates effects that apply to the playing of its source card.
  • cr:5.4.5A property-static ability is a static ability that defines the property, or value of a property, on an object that would normally be found elsewhere on that object.
  • cr:5.4.6A triggered-static ability is a static ability that generates a single triggered effect.[6.6]
  • cr:5.4.7A while-static ability is a static ability with a condition that makes it functional under specified circumstances. While-conditional abilities are written in the format “While [CONDITION], [ABILITY]” or “If [CONDITION], while [CONDITION], [ABILITY],” where the ABILITY is the static ability that is functional whenever the CONDITION is met.

Source

Document
Flesh and Blood — Comprehensive Rules, version 2.14.0
Published
This section
cr:5.4version 2.14.0
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https://rules.fabtcg.com/pdf/en-fab-cr.pdf
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