Optfall

Section · Chapter 7

cr:7.1

Layer Step

Section headings carry no rule text of their own in the published document.

Contents

  • cr:7.1.1The Layer Step is a game state where an attack is unresolved as a layer on the stack and there are no attacks in the queue.
  • cr:7.1.2First, the turn-player gains priority.
  • cr:7.1.3Second and finally, when the stack is empty the Layer Step ends. If there’s an attack in the queue, the Attack Step begins. Otherwise, the combat chain closes.

Source

Document
Flesh and Blood — Comprehensive Rules, version 2.14.0
Published
This section
cr:7.1version 2.14.0
Retrieved from
https://rules.fabtcg.com/pdf/en-fab-cr.pdf
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