Optfall

Rule · Chapter 8

cr:8.5.17

Reveal Reveal is a discrete effect or continuous effect. To reveal a private object, make it public, then make it private again.[3.0.3]

Cross-references

Contents

  • cr:8.5.17aMaking an object public because of a rule or effect other than reveal is not considered revealing that object.
  • cr:8.5.17bIf a duration is not specified, reveal is a discrete effect and the object becomes public and then private as consecutive events. If a duration is specified, reveal is a continuous effect and the object remains public for the duration, then it becomes private.
  • cr:8.5.17cRevealing a private object does not change its position in the deck (if it’s in the deck) or put it into another zone.
  • cr:8.5.17dIf the object is public, the reveal effect fails.
  • cr:8.5.17eIf a player is instructed to reveal cards until a condition is met, it is considered to be revealing N cards as a single reveal event, where N is the total number of cards revealed this way. If there are no more cards to reveal and the specified condition is not met, the effect is considered to have failed - effects that trigger from revealing are still triggered.

Source

Document
Flesh and Blood — Comprehensive Rules, version 2.14.0
Published
This section
cr:8.5.17version 2.14.0
Retrieved from
https://rules.fabtcg.com/pdf/en-fab-cr.pdf
PDF SHA-256
fef01bb7c99da3d5e923521229c84b09ed544e8587dd0aaafaa666648fd44b85

Hash the PDF at that URL yourself and compare. The text above is parsed from those exact bytes by deterministic code — no language model reads, rewrites or summarises any part of this corpus.