Optfall

Rule · Chapter 8

cr:8.5.7

Gain (asset) Gain is a discrete effect. To gain an asset, the player’s or object’s assets of the given type is increased by the specified amount.[1.13]

Cross-references

Contents

  • cr:8.5.7aIf a living object gains {h}, its life total is increased by the specified amount. If the object does not have the life property, then the gain effect fails.
  • cr:8.5.7bIf a non-turn-player would gain action points, then the gain effect fails.

Source

Document
Flesh and Blood — Comprehensive Rules, version 2.14.0
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cr:8.5.7version 2.14.0
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