Optfall

Rule · Chapter 6

cr:6.3.4

Timestamp order is used when there are two or more effects in the same substage and is defined by the timestamp of when an effect was first generated. Effects are applied in chronological timestamp order. If there are two or more effects with the same timestamp, the order is determined by the turn-player.

Contents

  • cr:6.3.4aThe timestamp of an effect is the moment it was generated by an ability. Layer-continuous effects are generated when their source resolves as a layer on the stack[6.2.2] and static-continuous effects are generated when the static ability becomes functional.[6.2.3]
  • cr:6.3.4bIf two or more effects start to apply to an object at the same time the turn-player decides the order that effects apply. This decided order is only used to determine the order of effects with the same timestamps. Once a player has decided the order of effects, the order cannot be changed.
  • cr:6.3.4cWhen a new effect is applied to an object in a given substage of ordered effects, that effect is ordered after the existing effects in that substage.

Source

Document
Flesh and Blood — Comprehensive Rules, version 2.14.0
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cr:6.3.4version 2.14.0
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