Optfall

Rule · Chapter 6

cr:6.6.1

A triggered effect is an effect that can be triggered to put a triggered-layer on the stack. Triggered effects are typically written in the format “[LIMIT?] (When / Whenever / At / The [ORDINAL] time / The next time) [EVENT and/or STATE] [ABILITIES].” Triggered effects never use the term “instead”.[6.4]

Note: Cards printed before 2022 have also used the format “If [EVENT and/or STATE] [ABILITIES]” and “[LIMIT?] effect - (When / Whenever) [EVENT and/or STATE] [ABILITIES].”

Cross-references

Contents

  • cr:6.6.1aThe LIMIT (if any) specifies the trigger limit, which is the maximum number of times the effect can be triggered. If there is no limit, the effect can be triggered any number of times.
  • cr:6.6.1bThe ORDINAL (if any) is one or more ordinal numbers that specify which event(s) within the given duration will match the trigger condition.
  • cr:6.6.1cThe EVENT and/or STATE specifies the event- and/or state-trigger condition that triggers the effect and creates a triggered-layer. If the triggered condition describes an event (or an event and state), the effect is an event-based triggered effect; if the trigger condition describes a game state, the effect is a state-based triggered effect. The trigger condition is not inclusive of the conditions of any effects the triggered-layer would generate.[1.8.4]
  • cr:6.6.1dThe ABILITIES specifies the resolution abilities of the triggered-layer created by the effect. When the triggered-layer resolves, the resolution abilities of the layer generate effects.

Source

Document
Flesh and Blood — Comprehensive Rules, version 2.14.0
Published
This section
cr:6.6.1version 2.14.0
Retrieved from
https://rules.fabtcg.com/pdf/en-fab-cr.pdf
PDF SHA-256
fef01bb7c99da3d5e923521229c84b09ed544e8587dd0aaafaa666648fd44b85

Hash the PDF at that URL yourself and compare. The text above is parsed from those exact bytes by deterministic code — no language model reads, rewrites or summarises any part of this corpus.